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Ian Wright
Ian Wright

1920x1080 Ray Tracing [1920x1080] : Wallpaper">

To run the demo, launch ElevatorDemo.exe. This will automatically select the appropriate resolution based on the current desktop resolution. The supported resolutions are 3840x2160, 2560x1440 and 1920x1080. The desktop resolution must be at least 1920x1080 to run the demo. Note that the effective 'desktop resolution' is the desktop resolution divided by the Scaling factor. For example, at 3840x2160 with Scaling set to 150% the effective resolution is 2560x1440, which will prevent from running at 3840x2160.

1920x1080 Ray Tracing [1920x1080] : wallpaper">

The 1080 and 720 in 1080p and 720p stand for vertical screen resolution, or height, in pixels. The more pixels there are in an image, the clearer it will be. As such, a screen resolution of 1920x1080 (two million pixels when multiplied) should appear twice as sharp as a resolution of 1280x720 (fewer than one million pixels). Meanwhile, the p in 1080p and 720p stands for progressive scanning, which updates full frame images more quickly than traditionally interlaced content.

Sets the number of tiles the image breaks into while rendering. Uses square formatting, so a 7680x4320 Output Resolution with Tile Count set to 2 will render four total 2x2 tiles at 1920x1080 each.

This streaming setup undeniably took advantage of every resource the GA35 has to offer. (Keen-eyed readers will notice the low GPU load in the screenshot--that's merely an oddity of the window-switching that accompanied my process). With all these resources devoted to streaming and recording, you might be wondering what it had left in the tank for actually playing the game. For this test, I played Doom Eternal at 1920x1080 using the Ultra Nightmare preset, using the same benchmarking sequence as before. 041b061a72


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